Works ➜
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Juan Ramírez — Graphic Designer, UX/UI Designer and 3D Artist

About

10 years designing interfaces, crafting 3D worlds and building interactive experiences. Buenos Aires — working globally.

About Juan Ramírez

I’m a Graphic Designer, UX/UI Designer and 3D Artist. My work spans UX/UI design, 3D art, CGI, FOOH and interactive web — from fully custom websites to AR experiences for brands and product launches.

I’ve contributed to projects for Meta, Disney, Ford, Nestlé and Xiaomi through studios like 3Dar and Camon. Through my own practice, 21Studio, I design and build projects at the intersection of design, technology and art.

Beyond client briefs, I collaborate with independent artists on visual identities, 3D visuals and interactive pieces that bridge music and image.

Works ➜

Contact Juan Ramírez

For commissions and inquiries: juancrm.dg@gmail.com

Meta logo
Itau logo
Telefonica logo
Movistar logo
Disney logo
Xiaomi logo
Ford logo
Nestle logo
Blau logo
EY Parthenon logo
Bullbenny logo

FAQ

What UX/UI services do you offer?

I handle the full design process, from UX strategy and user flows to wireframes, design systems and high-fidelity UI for web and apps. When the project calls for it, I integrate 3D or interactive layers directly into the interface.

Can you handle a website project end-to-end?

Yes. I take projects from concept to launch, covering UX/UI design in Figma through to custom web implementation. I work with code-based workflows and AI-assisted tools depending on what the project needs.

What is FOOH?

FOOH, Fake Out of Home, is a CGI format where oversized 3D objects are composited into real-world footage to look physically present. It is a high-impact format built for social media.

Do you create 3D visuals for music artists?

Yes. I work directly with artists on 3D visuals, including animated cover art, visual loops for live sets, AR experiences, social teasers and CGI for releases and campaigns. This is ongoing work I genuinely enjoy.

What 3D and motion tools do you use?

My main tools are Blender, After Effects and Figma. For interactive 3D web pieces I use Three.js, WebGL and A-Frame depending on the project scope.

Are you available for freelance projects?

Yes, available for freelance and direct collaborations — use the brief below or reach out directly.

Have a project in mind?

Share your brief and I will send a tailored response.

Send project brief
This website was designed and developed by me in ©2026, using Figma, Codex and Claude.
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